Game Review: Recettear: An item shop’s Tale

This game is addicting and so much fun, well worth the $20.00 price tag on Steam.
Today I bring you my little review of the title Recettear. Recettear is the story of an item shop as run by Recette Lemongrass who finds herself in charge of the shop built into her house because of her fathers debts. Recette’s father was great adventurer who took out massive loans to support himself and has not returned from his last great endeavor. Leaving Recette with a massive debt to repay or the bank will repo the family house. Tear, her newfound fairy “companion”, who is the bill collector sent from the bank befriends Recette and helps you break into the item sales market. Tear does the majority of the tutorials and will give you helpful advice throughout the game. Pay attention to Tear she will steer you the correct way almost every time.
As Recette, you have to decide how you’ll get your inventory stocked, either through playing the markets in town and crafting or going out into the wild with an adventuring friend and killing mobs for their loot. If you like slaying monster then dungeon adventures will be your primary method for acquiring stock and rare items.

Adventuring also will gain you more allies and with more allies you can find better loot and expand your tale, you will have encounters with other adventurers and conflicts with various elfs and magicians.
Shop management is simple but complex, the game has many tutorials that will step you through the basics and with some practice sales and store management become easier in time. One feature I enjoyed was the market value factor for example the price of metal goes up so the price of swords and armor made of steel would also go up, a good time to sell, and say if the price of metal was low it would be a good time to stock up and craft. Keeping tabs on whats hot and whats not can help you boost profit and manage your inventory to make greater gains.
You have to set your prices and arrange your items and shop to improve sales, the look and feel and layout of your shop will directly effect the shoppers. And if you can’t come up with the money in the end… well, hope you like living in a cardboard box. Once you beat the game you unlock 2 other modes, unlimited, and survival. Trust me all 2 new modes are rocking fun and should be attempted at least once, with the exception of unlimited which is the standard game that never ends even after the initial dept arc is paid. Unlimited mode being my personal favorite mode simply because you have as much time as you want to craft those rare items and you don’t have to worry about not having enough money after a major purchase.

This game has a massive market system, crafting, rare items, buying and selling of items, dungeon crawling, story lines, and expands as your store expands. The translation is awesome, the voice acting is all original Japanese with sub-titles. The overall game is a fun struggle at first that turns into an adventure and then an addiction overall an enjoyable story with lovable characters. Capitalism HO!


Art – 7.5/10 – Solid for an Indy game, I wish some more of the side characters were engaged.
Music – 6.5/10 – I had to turn on my own tunes after a while due to repetition.
Voice acting – 8.5/10 – Very goofy, very enjoyable could have used more of it!
Game Play – 9/10 – For an item shop game this title rocks, very re-playable, very enjoyable!
Overall Score – 8/10 – Capitalism HO!

Published by: Carpe Fulgur
Developed by: EasyGameStation / Carpe Fulgur
Genre: RPG
Number of Players: 1
Release Date: September 10, 2010
MSRP: $19.99

Chris Samaripa
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